
"mute" mod-matrix assignment
Colin Muir Dorward![]() | Posted on Mon 17 Feb 2025, 03:33 AM Double tap the mod-matrix assignment to temporarily disable/remove that assignment, so you can quickly see if you ruined the sound, etc. Double tap again to enable/turn back on.May as well do this for the keyboard scaling window, too. |
Colin Muir Dorward![]() | Posted on Tue 18 Feb 2025, 02:46 AM Another double-tap suggestion:On the LFO page it could toggle "Attack" to "Decay". |
KODAMO![]() | Posted on Thu 27 Feb 2025, 11:53 AM It is almost as fast to delete the mod matrix assigment and press Undo, same for almost all operations that have an effect on sound. But maybe it could still be added, have to check if it can be triggered unintentionally. |
Colin Muir Dorward![]() | Posted on Thu 27 Feb 2025, 06:58 PM It is almost as fast to delete the mod matrix assignment and press Undo, Oh yeah this is so obvious 😂 Double clicking seemed really initiative, but this totally works fine. Thanks! |
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